Uncovering the Secrets of XCOM 2: War of the Chosen

uncovering the secrets of xcom 2 war of the chosen

XCOM 2: War of the Chosen is an expansion to the tactical sci-fi game XCOM 2 that adds new content including new factions, enemies and gameplay mechanics. Three new factions offer their unique skills and abilities including the Reapers who are expert snipers able to detect enemies from afar, Skirmishers who can do additional moves after taking an action, and Templars. Chosen are intelligent aliens that XCOM must defeat, with Assassination Missions weakening them and identifying unique weaknesses which must be exploited. The Dark Event System adds random negative events to campaigns whilst the Lost, new zombie-like creatures, can be attracted to noise and used as a distraction or to eliminate groups of enemies.



Uncovering the Secrets of XCOM 2: War of the Chosen

Uncovering the Secrets of XCOM 2: War of the Chosen

Introduction

XCOM 2: War of the Chosen is the highly anticipated expansion to the tactical sci-fi game XCOM 2. It adds a wealth of new content, including new enemies, factions, and gameplay mechanics. In this article, we will take a look at some of the secrets hiding in XCOM 2: War of the Chosen that you may have missed.

New Factions

One of the biggest additions to XCOM 2: War of the Chosen is the introduction of three new factions: the Reapers, Skirmishers, and Templars. Each faction has its own unique skills and abilities that can be used to help you on your missions. For example, the Reapers are expert snipers and can detect enemies from far away, while the Skirmishers are more mobile and can do additional moves after taking an action.

Faction Orders

In addition to their unique skills, each faction also has its own set of Faction Orders that you can purchase with faction influence. These orders can give you valuable bonuses, such as extra supplies or reduced research times. However, some Faction Orders can be used against you by the Chosen, so be careful which ones you choose to use.

The Chosen

The Chosen are a new type of enemy introduced in XCOM 2: War of the Chosen. They are powerful, intelligent aliens that will stop at nothing to defeat XCOM. They each have their own unique abilities and strengths, making them formidable opponents. However, there are ways to fight them.

Assassination Missions

One way to take down the Chosen is through Assassination Missions. When you complete these missions, you will damage the Chosen and force them into a weakened state. This will give you an opportunity to hunt them down and eliminate them permanently.

Chosen Weaknesses

Each Chosen has a weakness that can be exploited. For example, the Assassin is weak to explosives, while the Warlock is weak to psionic attacks. By using these weaknesses to your advantage, you can take down the Chosen more easily.

New Gameplay Mechanics

In addition to the new factions and enemies, XCOM 2: War of the Chosen also adds new gameplay mechanics that can make your missions more interesting and challenging.

The Dark Event System

The Dark Event System is a new mechanic that adds random, negative events to your campaign. These events can range from increased enemy health to tougher mission objectives. However, you can counter these events by completing certain missions and objectives, so be sure to keep an eye out for them.

The Lost

The Lost are new enemies introduced in XCOM 2: War of the Chosen. They are zombie-like creatures that are attracted to noise. They can be a nuisance during missions, but they can also be used to your advantage. By shooting cars or other objects, you can attract the Lost to the location, giving you a distraction or a chance to eliminate groups of enemies.

Conclusion

XCOM 2: War of the Chosen is a jam-packed expansion that adds a wealth of new content to an already great game. With new factions, enemies, and gameplay mechanics, it’s easy to see why it’s a must-play for any XCOM fan. By uncovering these secrets, you can make your missions more challenging and rewarding.


Exit mobile version